 | Igor Belago interview to TruckPol Portal, part 2 | March 23, 2010 |
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 | Igor Belago interview in TruckPol Portal | February 17, 2010 |
Igor Belago interview in TruckPol Portal |
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 | Review at PlayHard.ru | January 14, 2010 |
Rig’n’Roll is the most entertaining transportation sim so far, where the aspects of the economic strategy became clearer, but they by no means prevent you from moving along the highways |
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 | Review at Igromania magazine | January 14, 2010 |
No matter what Rig’n’Roll is still the best game of the genre |
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 | Review at "PC-Games" | January 14, 2010 |
They had to retain and multiply everything we’ve enjoyed Hard Trucks for, and the developers definitely succeeded in this |
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 | Review at ProGames@mail.ru | January 14, 2010 |
Developers managed to perform their main task well: they made us believe we really are driving a heavy truck with another load of refrigerators through the dead of night once again |
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 | Review at GameGuru | January 14, 2010 |
Complex road system requires time to master and players of previous titles in the series must get accustomed to a number of new features – it’s a rare case in our times of casual games |
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 | Russian version review at 3D News | December 9, 2009 |
In RignRoll players can concentrate on whatever appeals them more – developing their company like in a tycoon type game, completing main and side quests or just driving around looking at scenery. |
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 | Review at Russian game portal Gamestar | December 7, 2009 |
An optimistic intro video, where a friend helps main hero Nick to open his own “Nick Trucking” freight company and feature looks unclouded for him, quickly becomes a harsh in-game reality, where a powerful rival company tries to put him out of business. |
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 | IVANN magazine, November 2009 | December 6, 2009 |
Let’s face it – it’s likely that you dreamed of becoming a locomotive or truck driver when you was a child – there is a certain degree of peculiar charm in this truly masculine work. |
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 | EMPIRE Magazine, November 2009 | December 5, 2009 |
Long-distance drivers are much more common than racing ones in reality, while in video games everything is the wrong way around: you see tons of racing games on the market and only a few ones where you can be a simple honest toiler. |
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 | The second interview with Igor Belago | November 2, 2009 |
Russian portal Cnews.ru continues publications about upcoming Rig'n'Roll and presents the second interview with Igor Belago |
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 | Preview at Russian gameportal Gameguru | November 2, 2009 |
Back in 1999 a development team from SoftLab-NSK company in Novosibirsk, Russia presented a quite non-standard project called “Hard Truck”. |
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 | Preview at Games.Cnews.ru | September 19, 2009 |
Detailed description of several ingame trucks |
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 | Igor Belago interview in GameGuru Portal | September 15, 2009 |
Igor Belago – the head of developing team – answers to gamers' questions. |
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 | GameLand, # 24, Dec. 2006 | April 30, 2007 |
Rig'n'Roll, theme of the 24th issue of GameLand magazine, 2006 |
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 | PC Games, # 3, 2007 | February 28, 2007 |
Dalnoboyschiki-3 (Rig’n’Roll), the theme of issue |
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